Floor and Tiles · Documentation
Presets
Saves and loads the whole floor: the selected row and all its borders.
| Control | Description |
|---|---|
| Save File | Writes the floor to a .ftg text file. Opens in the plugin's presets folder, shared by all installed Max versions. |
| Load File | Loads a .ftg onto the selected floor. Borders are created or removed to match the file. Other floors of the object are not changed. |
| Copy Code | Copies the floor to the clipboard as a compressed code. |
| Paste Code | Loads a code, or the text of a .ftg, from the clipboard. Incomplete codes are rejected. |
| Status line | Result of the last operation. |
Contents
A preset stores every setting of every row (Pattern, Properties, Board Randomization, Grout, Borders, General, Material IDs, Mapping) and the order of the rows. It does not store:
| Not stored | Reason |
|---|---|
| Picked object | The preset is applied to the selected floor. |
| Missing Boards map | Textures are scene-specific. |
| Plane | Depends on the target object. |
| Offset X / Y | Measured from the target object's pivot. Rotation is stored. |
| Enabled | Loaded rows are always on. |
Compatibility
Settings missing from the file keep their current values; unknown settings are skipped and reported in the status line. The free edition loads only the field row of a preset with borders.
To install a preset, copy the
.ftg into FloorAndTiles.bundle\presets.