Floor and Tiles · Documentation
Tile every surface
Modifier option that tiles every face of the object as a separate surface instead of one outline.
| Parameter | Description | Default |
|---|---|---|
| Tile every surface | Tiles all faces. Adjacent faces within the Smooth angle form one surface and are unrolled as in Volume Tiles. | off |
| Mitre corners (45° joints) | Cuts tiles at the bisector where surfaces meet. | on |
| Smooth | Maximum angle, in degrees, between faces treated as one surface. | 30 |

Use the modifier for a room modelled as one object; use Volume Tiles for a room made of separate objects.
Origin
General › Offset Z and Turn X / Y / Z are active, and the pattern origin moves and rotates in three axes. Each surface starts its pattern from the origin, so joints line up across corners.

Tile every surface and mitred corners require Pro.