Penny Round floor in 3ds Max
Small round tiles in rows, the ground between them all grout: the old bathroom floor, back again.
How to make a penny round tile in 3ds Max
- Draw the room as a closed spline, or pick a floor slab.
- Add the Floor and Tiles modifier and pick Penny Round in the pattern grid.
- Width and Length under a padlock: locked, a circle; open, a capsule. Shift Rows slides every other row half a tile into the hollows. With Generate grout the ground between the pennies is a real surface for its own material.
- Render. The floor stays live: change a size and it relays itself; collapse it only when you want.
Thickness, bevel, grout, random rotation and tilt, missing boards, material IDs and UVs per tile work the same in every pattern, and so do Chamfer, Damage and Handmade. See the documentation.
Penny Round is in Pro
The free version lays Basic, the running and stack bond, so you can try the whole plugin first. Penny Round and the other twenty-three patterns come with the Pro key, for every Max from 2024 to 2027.
Also: Herringbone, Chevron, Versailles, Hexagonal, Basket Weave, Fish Scale and Arabesque.